Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.
Production patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst Compiler.
| Aspect | Traditional OOP | ECS/DOTS | | ----------- | ----------------- | --------------- | | Data layout | Object-oriented | Data-oriented | | Memory | Scattered | Contiguous | | Processing | Per-object | Batched | | Scaling | Poor with count | Linear scaling | | Best for | Complex behaviors | Mass simulation |
Entity: Lightweight ID (no data)
Component: Pure data (no behavior)
System: Logic that processes components
World: Container for entities
Archetype: Unique combination of components
Chunk: Memory block for same-archetype entities
Detailed pattern documentation lives in references/details.md. Read that file when the navigation tier above is insufficient.
Copy a source-pinned command for your client. You run it yourself.
Destination: .claude/skills/unity-ecs-patterns · pinned to the source commit
# Run from your project root
git clone https://github.com/wshobson/agents.git .skillboard-tmp
git -C .skillboard-tmp checkout 38e19c20d2b154510b0e624a2e3e186b19b5c527
mkdir -p ".claude/skills"
cp -r ".skillboard-tmp/plugins/game-development/skills/unity-ecs-patterns" ".claude/skills/"
rm -rf .skillboard-tmpReview the source before running. This copies files into your project; it is not a one-click install and does not verify runtime safety.
sudo apt update && sudo apt install -y gitnpm install -g @anthropic-ai/claude-code# Run from your project root
git clone https://github.com/wshobson/agents.git .skillboard-tmp
git -C .skillboard-tmp checkout 38e19c20d2b154510b0e624a2e3e186b19b5c527
mkdir -p ".claude/skills"
cp -r ".skillboard-tmp/plugins/game-development/skills/unity-ecs-patterns" ".claude/skills/"
rm -rf .skillboard-tmpDestination: .claude/skills/unity-ecs-patterns
Scanner static-checks@0.1.0 · commit 38e19c20d2b1. Static checks cannot prove runtime safety – review the source and the exact diff before installing. How checks work.
No static rules matched. This is not a safety guarantee.